BATTLEZONE 1.5.2 ASSET PACK These are the asset changes for 1.5.1 relative to 1.5.0. For previous changes, see assets_1.5.0.txt. 2012-06-07: * Adjusted Flash ordnance damage and ammo cost so it isn't useless - Damage: 600/sec (was 400/sec) - Ammo: 90/sec (was 110/sec) * Set Fury SAT pilot count to zero - This fixes a warning with the new nation system * Fixed Soviet Scavenger message sound file name ("on my way!") [Sporkinator] 2012-06-09: * Updated Black Dog Pilot model [Sporkinator] * Updated Black Dog Soldier model [Sporkinator] * Updated Chinese Pilot model [Sporkinator] * Fixed turret on the Black Dog Gun Tower [Sporkinator] * Replaced Black Dog Constructor texture [SSUser] - It now looks like a proper Black Dog unit :) * Updated multiplayer shell bitmaps [Dx] - Player lists now have more room 2012-06-14: * Copied single-player shell background from BZ - RO content overwrote it * Fixed voice messages for Black Dog Rocket Tank [ScarletwingShade] * Fixed voice messages for Chinese Rocket Tank [ScarletwingShade] * Fixed engine sounds for Chinese Light Tank [ScarletwingShade] * Replaced Black Dog Gun Tower model [Sporkinator] - Now a reskinned version of the American Gun Tower * Black Dog Pilot uses pilot model (bspilo) and has no sniper rifle * Black Dog Soldier uses heavy model (bsheav) * Chinese Pilot has no sniper rifle * Added builder ODF files for the new build menu system - build.odf: root menu - build_a.odf: American build menu - build_s.odf: Soviet build menu - build_b.odf: Black Dog build menu - build_c.odf: Chinese build menu * Updated mission version check file [Sporkinator] - The one from BZ of course doesn't check the RO files - The one from RO misses a lot of important files * Fixed cockpit geometry for Chinese Turret [Sporkinator] * Fixed wings and engine flames for Black Dog Light Tank [Sporkinator] * Fixed crouch animation for Chinese Walker [Sporkinator, from Dx's Golem model fix] * Fixed skewed cockpit for Soviet Walker [Dx's Golem model fix] * Restored original American Tank [extracted by Sporkinator] - RO includes the broken model from BZ 1.4 * Fixed powerup launch point for Chinese Recycler and Factory [Goomba] * Black Dog APC creates Black Dog Soldiers - TO DO: add a fallback when not using RO content * Multiplayer Black Dog Recycler builds Black Dog Constructor * Set Fury SAT to empty pilotName and restored pilotCount - This fixes the pilotable SAT on Odin's Eye (multdm77.bzn) * Fixed unusually low acceleration on Black Dog Factory * Adjusted collision box on the Chinese Scavenger [Sporkinator] 2012-07-03: * Fixed cost and health for Black Dog Comm Tower [Sporkinator] - Now costs 6 scrap and has 2000 hull * Replaced Black Dog Comm Tower INF with the American one * Updated mission version check file [Sporkinator] * Set engine sounds for Black Dog Bomber [ScarletwingShade] * Set step sound for Black Dog Walker [ScarletwingShade] * Adjusted Black Dog Bomber cost [Sporkinator] * Fixed missing voice messages in player.odf [Sporkinator] * Adjusted Black Dog Minelayer cost to match other nations [Sporkinator] - It now costs 4 scrap * Fixed low acceleration in Black Dog Factory variants [Sporkinator] * Copied the subset of Red Odyssey content usable in BZ [Sporkinator] * Cleaned up a bunch of INF files [Sporkinator] - Removed redundant or incorrect files for unit variants - Fixed vehicle descriptions - Removed "Can Cloak" since units can't cloak 2012-08-29: * Added multiplayer Recyclers to check.odf